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Week 3; Project 3- Rendering

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Here is my rendering and process towards week 3. Here shown is the first design of the monkey, using regular planes with sharp edges and rather blocky aesthetic. With feedback, I decided too change this to better accommodate the style of the rounded head; by making a body much more curved.  The new designs here are used with SubDs to produce these curved shapes. I used PointOn to adjust these curves into legs, while also using SubDs towards making fingers and feet. This is done using GridSnap, simply placing SubDs in a sequence of a palm, and fingers. I also decided it was appropriate to add personality to the monkey, making a reference towards the Three Wise Monkeys commonly known. Here I have basic renders of the first two; see no evil, and speak no evil. I added the last monkey, hear no evil while coloring in the monkeys with their appropriate hues. Since my intention was a figurine of some sorts, I decided it will display well on a table top. I have utilized Rhino's Wallpaper f...

Project 3; Week 2 3D Modelling

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This is my progress for 3D modelling with intent to 3D print. I have decided to make an animal the best I can on Rhino, with my choice being a monkey. I have first began producing a base to potentially put the model on first.    I then used three rectangles to form a loft, capping the top and bottom. Here is the first idea for the legs, something curved, also using SubDs. But I was not too happy with the design and overall look/silhouette, so I opted to use a shape to make a BooleanDifference in between, making legs. This was my first iteration of a head, experimenting with SubDs and commands like loft; but I was not too satisfied with the shape, as it felt too flat. Here I settled with using ellipses to form the head, using Loft to form the shape as I move it onto the body. I liked this shape more, as it provided more volume and overall character. Here I have now made ears, using Pipe and an extruded circle. I BooleanUnion-ed the two shapes, forming the ear. Attaching the ear...

3D Print Excercise

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 This is my 3D printing exercise, where I have decided to print out this vessel. I was generally curious to see how my model would fabricate in real life, as my expectations were something rather 'rough.' Unlike resin printing, I figured that there are going to be imperfections within the print as well as high-fail points that do not have supports. I then exported the file from rhino as an .stl, then imported it into PrusaSlicer, where I began to resize the vessel into a more appropriate size for the assignment requirements.  Using the suggested settings of PLA filament, 0.2mm layer height, and a 5% infil, I was able to slice the model and successfully export the Gcode into a USB, ready for print. Here is a recorded demo of how the printer will behave during the fabrication process. And the full, fabricated product of the vessel. Overall, my expectations were met with the quality of a drafted print. I notice small imperfections within the surface and even some uneven filament ...

Week 11 Assignment; Vessel Fabrication

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This is my beginning steps of making a vessel. First, I began experimenting with different lofted shapes and arrangements, seeing how different settings and adjustments can form a shape.           I then began making more smoother objects, like these goblets or cups.                                                                                                    What I had so far.                                        Here are some much more simplified cups based off the image in the class blog post.  

Project 3; Artist Inspiration PART 1

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